MILSIM is completely changing the way that soldiers train with constructive simulation:

Bring the Training to the Soldiers!

  • MILSIM operates on laptop computers and it is easy enough to use that most operators can be trained in a single one-hour session. 
  • Training is simplified.  It is easy to prepare exercises with MILSIM or you can use the online portal and modify an existing exercise to suit your needs.
  • No travel is needed.  No long lineups for a slot at the local simulation center.

Reduce Training Costs!

  • Why pay for contractors you don’t need?  MILSIM is soldier-operated at the lower control level and far fewer operators are needed than with the current “state of the art” simulation systems.
  • Get rid of expensive and lengthy exercise preparation time!  MILSIM exercises are easily created by the Unit or Brigade training officer.  No expensive database or GIS experts are needed.
  • Let us show you how MILSIM can drastically reduce your overall training costs.

Use One Tool for your Needs!

MILSIM's architecture allows it to be used in a number of different environments including:

  • Traditional simulation center,
  • Classroom/institutional training environment
  • Geographically dispersed training
  • Field Training Exercises
  • Command and Control System Training

MILSIM is interfaced with C4ISR systems and used as a C2 System stimulator for training purposes.  This provides the users with a realistic and dynamic training environment where they can fully interact with simulated entities as if they were real units. Current integration includes the US Army Battle Command System, US Marine Corps C2PC System, as well as Canadian and UK systems.

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Features & Benefits

  • Simple User Interface
    MILSIM's intuitive controls and focus on "right-click" menus enable users to be comfortable with using in the software within a single training session.  By using the Windows operating system users are more at ease with the operation and "look & feel" of the program than with UNIX or LINUX-based systems.
  • Simple Networking
    As opposed to a traditional client-server architecture, MILSIM uses peer-to-peer.  This minimizes the network band-width requirements and increases the portability of the system.  The peer-to-peer engagement resolution means that there is no requirement for a “central computer” that could become overloaded.
  • Multi-Language Support
    Users can switch on-the-fly between languages.   Having the software in the mother-tongue of the users greatly reduces training overhead.  Different users can operate in different languages on the same simulation.  MILSIM has been translated into English, French, Arabic and Portuguese.
  • Interface to C4ISR Systems
    MILSIM contains a number of interfaces so that simulated forces can interact with headquarters staff and real forces through third-party C4ISR systems.  This feature can allow MILSIM to act as a lower controller computer to feed the headquarters staff with realistic combat information during command post exercises.
  • Logistics & Maintenance Play
    MILSIM provides play for the role of logistics, medical and maintenance staffs by allowing entities to require resupply, repair or medical treatment.  The degree of logistical play is adjustable at the start of the simulation.  Additionally, the ability to deploy engineering resources can enhance or deny mobility.
  • After-Action/Post-Training Reviews
    MILSIM provides playback of the simulation from any perspective and allows the creation of "combat vignettes" or short video clips of significant events.  User defined reports can be generated detailing information on vehicles damaged and destroyed, the effectiveness of weapons systems and supplies consumed (fuel, ammunition, etc).

Distributed Simulation

MILSIM can conduct simulations with player stations distributed geographically using a standard internet connection.  This allows the geographically dispersed units to train together.  MILSIM is also HLA ready and DIS compatible allowing it to act as a bridge between virtual and constructive simulation.

 

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MILSIM Brochure

 

MILSIM - terrain editing
Terrain Editing - Additional terrain information such as buildings, roads and woods can either be imported if available or added by the training staff

MILSIM - right-click functionality
Right-Click Menu - Most MILSIM functionality can be accessed from the right-click menu on the main map screen

MILSIM - unit organization
Unit Organization - Unit and entity status is displayed in a simple tree format. The user can also quickly access additional entity functionality

MILSIM - Global Settings
Global Settings - Global settings impact the environment of the simulation and can be switched on-the-fly